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There are 20 Projects, any number of which may be used in a game of Dominion, though [[Donald X.]] recommends not using more than two total Projects, [[Event]]s, [[Landmark]]s, [[Way]]s and [[Trait]]s. When choosing a random Kingdom, the Projects may be shuffled into the [[randomizer]] deck or a separate [[sideways card]] deck. | There are 20 Projects, any number of which may be used in a game of Dominion, though [[Donald X.]] recommends not using more than two total Projects, [[Event]]s, [[Landmark]]s, [[Way]]s and [[Trait]]s. When choosing a random Kingdom, the Projects may be shuffled into the [[randomizer]] deck or a separate [[sideways card]] deck. | ||
== | == Lista Projektów == | ||
* {{Cost|3}} {{project|Cathedral}}, {{project|City Gate}}, {{project|Pageant}}, {{Project|Sewers}}, {{Project|Star Chart}} | * {{Cost|3}} {{project|Cathedral}}, {{project|City Gate}}, {{project|Pageant}}, {{Project|Sewers}}, {{Project|Star Chart}} | ||
* {{Cost|4}} {{project|Exploration}}, {{Project|Fair}}, {{Project|Silos}}, {{project|Sinister Plot}} | * {{Cost|4}} {{project|Exploration}}, {{Project|Fair}}, {{Project|Silos}}, {{project|Sinister Plot}} | ||
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* {{cost|7}} {{project|Canal}} | * {{cost|7}} {{project|Canal}} | ||
* {{Cost|8}} {{Project|Citadel}}<br> | * {{Cost|8}} {{Project|Citadel}}<br> | ||
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== Official Rules == | == Official Rules == | ||
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* You cannot pay for a Project while you have [[debt]] (from {{Set|Empires}}). | * You cannot pay for a Project while you have [[debt]] (from {{Set|Empires}}). | ||
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== Galeria == | |||
{{LandscapeImage|Academy}}{{LandscapeImage|Barracks}}{{LandscapeImage|Canal}}{{LandscapeImage|Capitalism}}{{LandscapeImage|Cathedral}}{{LandscapeImage|Citadel}}{{LandscapeImage|City Gate}}{{LandscapeImage|Crop Rotation}}{{LandscapeImage|Exploration}}{{LandscapeImage|Fair}}{{LandscapeImage|Fleet}}{{LandscapeImage|Guildhall}}{{LandscapeImage|Innovation}}{{LandscapeImage|Pageant}}{{LandscapeImage|Piazza}}{{LandscapeImage|Road Network}}{{LandscapeImage|Sewers}}{{LandscapeImage|Silos}}{{LandscapeImage|Sinister Plot}}{{LandscapeImage|Star Chart}} | {{LandscapeImage|Academy}}{{LandscapeImage|Barracks}}{{LandscapeImage|Canal}}{{LandscapeImage|Capitalism}}{{LandscapeImage|Cathedral}}{{LandscapeImage|Citadel}}{{LandscapeImage|City Gate}}{{LandscapeImage|Crop Rotation}}{{LandscapeImage|Exploration}}{{LandscapeImage|Fair}}{{LandscapeImage|Fleet}}{{LandscapeImage|Guildhall}}{{LandscapeImage|Innovation}}{{LandscapeImage|Pageant}}{{LandscapeImage|Piazza}}{{LandscapeImage|Road Network}}{{LandscapeImage|Sewers}}{{LandscapeImage|Silos}}{{LandscapeImage|Sinister Plot}}{{LandscapeImage|Star Chart}} | ||
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Projects, introduced in Renaissance, are special, permanent, buyable effects not attached to cards. Players can buy Projects during their Buy phase whenever they might instead buy a card or Event; if a player buys a Project, its bonus or special effect is activated for them for the rest of the game. When a player buys a Project, they put a wooden cube of their color on it, to track which Projects' effects they receive. Each player has only two cubes to put on Projects.
Projects are not Kingdom cards; including one or more Projects in a game does not count toward the 10 Kingdom card piles the Supply includes. In fact, Projects are not considered "cards" at all; any text referring to a "card" does not apply to Projects. However, the Project effects and costs are printed on cards in a landscape orientation with pink frames.
There are 20 Projects, any number of which may be used in a game of Dominion, though Donald X. recommends not using more than two total Projects, Events, Landmarks, Ways and Traits. When choosing a random Kingdom, the Projects may be shuffled into the randomizer deck or a separate sideways card deck.
Lista Projektów
- Cathedral, City Gate, Pageant, Sewers, Star Chart
- Exploration, Fair, Silos, Sinister Plot
- Academy, Capitalism, Fleet, Guildhall, Piazza, Road Network
- Barracks, Crop Rotation, Innovation
- Canal
- Citadel